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CCHD Middle East bundle 2

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CCHD Middle East bundle 2CCHD_mideast2_bundle

A bundle of 4 pre-rigged and skinned high quality Middle East characters with facial bone rig (product IDs m250, m251, f201, f202). Optimized for real-time applications, with 4 different LODs (Levels of Detail).
Click here for more information about the LODs.

Please download this archive with high res pictures of all 4 characters.

Three male and three female animations are already included with this character package. Many additionally purchasable mocap animation packages from "Complete Characters HD" are available.
€ 900.00
Price (excl. VAT):

Information about File Formats


All characters and animations from the Complete Characters HD series are available in following file formats:


3ds Max file format with animations saved as *.BIP files. The 3ds Max files are compatible and fully functional down to version 2009 of 3ds Max.

Maya *.MB file format for all models and *.MA format for the animations, compatible down to version 2008 of Maya.

NOTE: Please choose a file format from the dropdown box above before selecting a license.


All products available on www.rocketbox-libraries.com have the same kind of licensing: each product has four kinds of different license models to choose from:
They allow the usage for different purposes under different conditions. The license cost is the same for each of the four licenses.

To help you finding out which one fits your needs, we give a general overview of the differences between the four licensing options on this page.
For the full license text please go to the Information > Licensing submenu.

Option 1: BUSINESS PRE-RENDERED CLASS LICENSE
  • can be used for creation of pre-rendered images and movies only (not for real-time applications)
  • can be used for an unlimited amount of projects
  • use is limited to one named workgroup (100 people max.)
  • examples of use: architectural presentations, pre-rendered trailers, print or online advertisements, pre-rendered product visualizations

Option 2: BUSINESS CONSUMER CLASS LICENSE
  • restriction to the use in one commercial project (and its modifications/sequels), that is sold to consumers (and not to business customers)
  • further projects require the purchase of further licenses ("per-project-license")
  • not restricted to one named workgroup
  • examples of use: computer game or educational software that is distributed to consumers

Option 3: BUSINESS SERVICE CLASS LICENSE
  • to be used for the development of training simulation software or other projects aimed at businesses or organizations (and not at consumers)
  • for each installed unit of a simulator, an additional royalty fee has to be paid (the royalty fee per unit equals the license price of the respective product)
  • use is limited to one named workgroup (100 people max.)
  • examples of use: military training simulations or VR environments created as turn-key systems

Option 4: ACADEMIC LICENSE
  • restriction to non-commercial use
  • can be used for an unlimited amount of projects
  • usage is limited to one named workgroup (100 people max.)
  • examples of use: non-commercial student projects at universities

If you have questions or if you think you need a different licensing that is not covered by one of the four pre-defined models, please do not hesitate to contact us.
You can reach us by phone at +49 (0)511 - 89 84 3 84. Alternatively you can send an e-mail to info@rocketbox.de or use the contact page on this website.

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The face rig consists of 28 bones - many phonemes and facial expressions are already set up for this character. The rest of the skeleton has 53 bones. The bone skeleton is standardized for all Complete Characters HD females and males.

"Complete Characters HD" is available in 3ds Max and Maya file format. Conversions to other file formats will follow (please subscribe to our newsletter to be notified).
The polygon count of each character is between 6,000 and 7,000 tris.

The LOD meshes have an average of 3300, 1500 and 800 triangles. You can download a table with exact polycounts for each character from the bundle here.

A video that shows an example of how the face animation looks with the LODs can be seen here (or larger version for download)
Each character has a 2048x2048 texture for the body and a 2048x2048 texture for the head. Some of the characters have an additional texture for the head cloth.

Each diffuse texture comes with a Photoshop *.PSD file with conserved layers, so that certain texture elements can be changed (for example the ambient occlusion layer). One texture variation with a different coloring for the clothing is already added for every character.

Normal bump maps and specular maps are also included for the characters.

The characters are created in a way that they will still look very good if used with the diffuse map only.

Video Presentation

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