Rocketbox Libraries

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Complete Characters

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Complete Characterscomplete_characters

104 pre-rigged and skinned 3d character models and 100 Animation Files, which split into 50 male and 50 female animations.

All optimized for real-time applications, LOD meshes are included.

In the 3ds Max version of this product, the animations are saved as *.bip files. In the Maya version they are delivered as *.anim files.
€ 2,499.00
Price (excl. VAT):

Information about File Formats


All characters and animations from the Complete Characters series are available in following file formats:


3ds Max file format with animations saved as *.BIP files (if included). The 3ds Max files are compatible and fully functional down to version 5 of 3ds Max.


Maya *.MB file format with animations saved as *.anim files (if included). The Maya files are compatible and fully functional down to version 7 of Maya. The characters have a forward kinematic rig without IK handles.

NOTE: Please choose a file format from the dropdown box above before selecting a license.


All products available on www.rocketbox-libraries.com have the same kind of licensing: each product has four kinds of different license models to choose from:
They allow the usage for different purposes under different conditions. The license cost is the same for each of the four licenses.

To help you finding out which one fits your needs, we give a general overview of the differences between the four licensing options on this page.
For the full license text please go to the Information > Licensing submenu.

Option 1: BUSINESS PRE-RENDERED CLASS LICENSE
  • can be used for creation of pre-rendered images and movies only (not for real-time applications)
  • can be used for an unlimited amount of projects
  • use is limited to one named workgroup (100 people max.)
  • examples of use: architectural presentations, pre-rendered trailers, print or online advertisements, pre-rendered product visualizations

Option 2: BUSINESS CONSUMER CLASS LICENSE
  • restriction to the use in one commercial project (and its modifications/sequels), that is sold to consumers (and not to business customers)
  • further projects require the purchase of further licenses ("per-project-license")
  • not restricted to one named workgroup
  • examples of use: computer game or educational software that is distributed to consumers

Option 3: BUSINESS SERVICE CLASS LICENSE
  • to be used for the development of training simulation software or other projects aimed at businesses or organizations (and not at consumers)
  • for each installed unit of a simulator, an additional royalty fee has to be paid (the royalty fee per unit equals the license price of the respective product)
  • use is limited to one named workgroup (100 people max.)
  • examples of use: military training simulations or VR environments created as turn-key systems

Option 4: ACADEMIC LICENSE
  • restriction to non-commercial use
  • can be used for an unlimited amount of projects
  • usage is limited to one named workgroup (100 people max.)
  • examples of use: non-commercial student projects at universities

If you have questions or if you think you need a different licensing that is not covered by one of the four pre-defined models, please do not hesitate to contact us.
You can reach us by phone at +49 (0)511 - 89 84 3 84. Alternatively you can send an e-mail to info@rocketbox.de or use the contact page on this website.

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The meshes are included in 3 different polycounts (550, 2500 and 5000 triangle polygons), so they can be utilized for different purposes or used for dynamic LODs.
All three LOD meshes include a bone skeleton and skinning which is optimized for the use in realtime engines. The skin weights are set exclusively on vertex basis showing complete characters polycounts and bones
Each texture comes with a 2048x2048 pixel PSD file with conserved layers that are arranged in a very clean and easily editable way. Almost all texture elements are arranged on separate layers showing the photoshop layers in complete characters. This means that the character textures can be easily modified and customized to change the look of the characters.

Additional normal bump maps and specular maps are also included for every character.

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